UnityEditor.AudioMixersDataSource.SetChildParentOfMixerItem C# (CSharp) Method

SetChildParentOfMixerItem() private method

private SetChildParentOfMixerItem ( AudioMixerItem item, List items ) : void
item AudioMixerItem
items List
return void
        private void SetChildParentOfMixerItem(AudioMixerItem item, List<AudioMixerItem> items)
        {
            if (item.mixer.outputAudioMixerGroup != null)
            {
                AudioMixerItem item2 = TreeViewUtility.FindItemInList<AudioMixerItem>(item.mixer.outputAudioMixerGroup.audioMixer.GetInstanceID(), items) as AudioMixerItem;
                if (item2 != null)
                {
                    item2.AddChild(item);
                }
            }
            else
            {
                base.m_RootItem.AddChild(item);
            }
        }