UnityEditor.AudioMixerEffectGUI.ExposePopupCallback C# (CSharp) Method

ExposePopupCallback() public static method

public static ExposePopupCallback ( object obj ) : void
obj object
return void
        public static void ExposePopupCallback(object obj)
        {
            ExposedParamContext context = (ExposedParamContext) obj;
            Undo.RecordObject(context.controller, "Expose Mixer Parameter");
            context.controller.AddExposedParameter(context.path);
            AudioMixerUtility.RepaintAudioMixerAndInspectors();
        }