UnityEditor.AudioMixerControllerInspector.OnEnable C# (CSharp) Method

OnEnable() public method

public OnEnable ( ) : void
return void
        public void OnEnable()
        {
            this.m_SuspendThreshold = base.serializedObject.FindProperty("m_SuspendThreshold");
            this.m_EnableSuspend = base.serializedObject.FindProperty("m_EnableSuspend");
            this.m_UpdateMode = base.serializedObject.FindProperty("m_UpdateMode");
        }
AudioMixerControllerInspector