UnityEditor.AudioMixerColorCodes.GetColorNames C# (CSharp) Method

GetColorNames() private static method

private static GetColorNames ( ) : string[]
return string[]
        private static string[] GetColorNames()
        {
            return colorNames;
        }

Usage Example

 public static void AddColorItemsToGenericMenu(GenericMenu menu, AudioMixerGroupController group)
 {
     Color[]  colors = AudioMixerColorCodes.GetColors();
     string[] array  = AudioMixerColorCodes.GetColorNames();
     for (int i = 0; i < colors.Length; i++)
     {
         menu.AddItem(new GUIContent(array[i]), i == group.userColorIndex, new GenericMenu.MenuFunction2(AudioMixerColorCodes.ItemCallback), new AudioMixerColorCodes.ItemData
         {
             group = group,
             index = i
         });
     }
 }
All Usage Examples Of UnityEditor.AudioMixerColorCodes::GetColorNames