UnityEditor.AudioLowPassFilterInspector.OnInspectorGUI C# (CSharp) Method

OnInspectorGUI() public method

public OnInspectorGUI ( ) : void
return void
        public override void OnInspectorGUI()
        {
            base.serializedObject.Update();
            AudioSourceInspector.AnimProp(new GUIContent("Cutoff Frequency"), this.m_LowpassLevelCustomCurve, 0f, 22000f, true);
            EditorGUILayout.PropertyField(this.m_LowpassResonanceQ, new GUILayoutOption[0]);
            base.serializedObject.ApplyModifiedProperties();
        }
    }
AudioLowPassFilterInspector