UnityEditor.AssetStoreResponse.EncodeString C# (CSharp) Method

EncodeString() private static method

private static EncodeString ( string str ) : string
str string
return string
        private static string EncodeString(string str)
        {
            str = str.Replace("\"", "\\\"");
            str = str.Replace(@"\", @"\\");
            str = str.Replace("\b", @"\b");
            str = str.Replace("\f", @"\f");
            str = str.Replace("\n", @"\n");
            str = str.Replace("\r", @"\r");
            str = str.Replace("\t", @"\t");
            return str;
        }

Usage Example

        public override string ToString()
        {
            string str1 = "{";
            string str2 = string.Empty;

            using (Dictionary <string, JSONValue> .Enumerator enumerator = this.dict.GetEnumerator())
            {
                while (enumerator.MoveNext())
                {
                    KeyValuePair <string, JSONValue> current = enumerator.Current;
                    str1 = str1 + str2 + (object)'"' + AssetStoreResponse.EncodeString(current.Key) + "\" : " + current.Value.ToString();
                    str2 = ", ";
                }
            }
            return(str1 + "}");
        }
All Usage Examples Of UnityEditor.AssetStoreResponse::EncodeString
AssetStoreResponse