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UnityEditor
AssetStoreContext
GetLicenseFlags
UnityEditor.AssetStoreContext.GetLicenseFlags C# (CSharp) Method
AssetStoreContext Class Documentation
显示文件
Open project: randomize/VimConfig
GetLicenseFlags()
public
method
public
GetLicenseFlags
( ) :
int[]
return
int[]
public int[] GetLicenseFlags() { return InternalEditorUtility.GetLicenseFlags(); }
AssetStoreContext
AssetStoreContext
DeleteKey
Download
GetAuthToken
GetDockedStatus
GetFloat
GetInitialOpenURL
GetInstance
GetInt
GetLicenseFlags
GetPackageList
GetSkinIndex
GetString
HasKey
IsBuiltinStandardAsset
OpenBrowser
OpenPackage
OpenPackageInternal
PackageStorePath
SessionGetString
SessionHasString
SessionRemoveString
SessionSetString
SetFloat
SetInt
SetString