UnityEditor.AnimatorInspector.OnEnable C# (CSharp) Method

OnEnable() private method

private OnEnable ( ) : void
return void
        private void OnEnable()
        {
            this.m_Avatar = base.serializedObject.FindProperty("m_Avatar");
            this.m_ApplyRootMotion = base.serializedObject.FindProperty("m_ApplyRootMotion");
            this.m_CullingMode = base.serializedObject.FindProperty("m_CullingMode");
            this.m_UpdateMode = base.serializedObject.FindProperty("m_UpdateMode");
            this.m_WarningMessage = base.serializedObject.FindProperty("m_WarningMessage");
            this.Init();
        }