UnityEditor.ASServerAdminWindow.DoGetUsers C# (CSharp) Method

DoGetUsers() private method

private DoGetUsers ( ) : void
return void
        private void DoGetUsers()
        {
            MaintUserRecord[] recordArray = AssetServer.AdminGetUsers(this.databases[this.lv.row].dbName);
            if (recordArray != null)
            {
                this.users = recordArray;
            }
            else
            {
                this.users = new MaintUserRecord[0];
            }
            this.lv2.totalRows = this.users.Length;
            this.lv2.row = -1;
        }