UnityEditor.ASMainWindow.SearchField.DoGUI C# (CSharp) Method

DoGUI() public method

public DoGUI ( ) : bool
return bool
            public bool DoGUI()
            {
                GUI.SetNextControlName("SearchFilter");
                string str = EditorGUILayout.ToolbarSearchField(this.m_FilterText, new GUILayoutOption[0]);
                if (this.m_FilterText != str)
                {
                    this.m_FilterText = str;
                    return true;
                }
                return false;
            }
ASMainWindow.SearchField