private void InitProperties()
{
// Fanart
backdrop.GUIImageOne = FanartBackground;
backdrop.GUIImageTwo = FanartBackground2;
backdrop.LoadingImage = loadingImage;
// load last layout
CurrentLayout = (Layout)TraktSettings.AnticipatedMoviesDefaultLayout;
// Update Button States
UpdateButtonState();
if (sortButton != null)
{
UpdateButtonState();
sortButton.SortChanged += (o, e) =>
{
TraktSettings.SortByAnticipatedMovies.Direction = (SortingDirections)(e.Order - 1);
PreviousSelectedIndex = CurrentPage == 1 ? 0 : 1;
UpdateButtonState();
LoadAnticipatedMovies(CurrentPage);
};
}
}