internal TicTacToeControlsViewModel(TicTacToeControlsModel TicTacToeControlsModel, ScenarioFactory scenarioFactory)
{
_gameModeSource.AddRange(TicTacToeControlsModel.GameModes);
_playerSource.AddRange(TicTacToeControlsModel.Players);
_scenarioFactory = scenarioFactory;
StartGameCommand = new RelayCommand(this.StartGame);
}