public RegisterGameobject ( TestableGameObject obj ) : void | ||
obj | TestableGameObject | |
return | void |
public void RegisterGameobject(TestableGameObject obj)
{
if (objects.Contains(obj) || toAdd.Contains(obj)) {
throw new ArgumentException("Duplicate game object");
}
toAdd.Add(obj);
}
public FakeGameObject(ITransform transform, TestUpdatableManager manager) : base(transform) { this.manager = manager; manager.RegisterGameobject(this); active = true; }