public static CreateStateProvince ( global stateProvinceID, global stateProvinceCode, global countryRegionCode, global isOnlyStateProvinceFlag, global name, global territoryID, global rowguid, global modifiedDate ) : |
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stateProvinceID | global | Initial value of the StateProvinceID property. |
stateProvinceCode | global | Initial value of the StateProvinceCode property. |
countryRegionCode | global | Initial value of the CountryRegionCode property. |
isOnlyStateProvinceFlag | global | Initial value of the IsOnlyStateProvinceFlag property. |
name | global | Initial value of the Name property. |
territoryID | global | Initial value of the TerritoryID property. |
rowguid | global | Initial value of the rowguid property. |
modifiedDate | global | Initial value of the ModifiedDate property. |
return |
public static StateProvince CreateStateProvince(global::System.Int32 stateProvinceID, global::System.String stateProvinceCode, global::System.String countryRegionCode, global::System.Boolean isOnlyStateProvinceFlag, global::System.String name, global::System.Int32 territoryID, global::System.Guid rowguid, global::System.DateTime modifiedDate)
{
StateProvince stateProvince = new StateProvince();
stateProvince.StateProvinceID = stateProvinceID;
stateProvince.StateProvinceCode = stateProvinceCode;
stateProvince.CountryRegionCode = countryRegionCode;
stateProvince.IsOnlyStateProvinceFlag = isOnlyStateProvinceFlag;
stateProvince.Name = name;
stateProvince.TerritoryID = territoryID;
stateProvince.rowguid = rowguid;
stateProvince.ModifiedDate = modifiedDate;
return stateProvince;
}