protected override void DrawSelf(SpriteBatch spriteBatch)
{
base.DrawSelf(spriteBatch);
CalculatedStyle innerDimensions = base.GetInnerDimensions();
Vector2 drawPos = new Vector2(innerDimensions.X + 5f, innerDimensions.Y + 30f);
spriteBatch.Draw(this.dividerTexture, drawPos, null, Color.White, 0f, Vector2.Zero, new Vector2((innerDimensions.Width - 10f) / 8f, 1f), SpriteEffects.None, 0f);
drawPos = new Vector2(innerDimensions.X + innerDimensions.Width - 180, innerDimensions.Y + 45);
this.DrawPanel(spriteBatch, drawPos, 180f);
this.DrawTimeText(spriteBatch, drawPos + new Vector2(5f, 5f));
}