public void LoadContent()
{
background = content.Load<Texture2D>("Background/universe");
shiaHealth = content.Load<SpriteFont>("SpriteFont1");
GameOver = content.Load<SpriteFont>("SpriteFont2");
Damage = content.Load<SpriteFont>("SpriteFont3");
attackButton = new Button(content, "Button/buton",new Vector2(600,500));
shia.LoadContent();
jojo.LoadContent();
hero.LoadContent();
}