protected override void Dispose(bool disposing)
{
_Disposed = true;
base.Dispose(disposing); // Do we mean to do this here????
if (disposing) {
if (_RealStream != null)
try {
_RealStream.Close();
}
catch {
}
byte[] allBytes = new byte[_TotalSize];
int offset = 0;
for (int i = 0; i < _Buffers.Count; ++i)
{
byte[] buffer = (byte[])_Buffers[i];
Buffer.BlockCopy(buffer, 0, allBytes, offset, buffer.Length);
offset += buffer.Length;
}
_Cache.Commit(_Key, _TempEntry, allBytes);
}
}