System.CodeDom.Compiler.CodeGenerator.GenerateType C# (CSharp) Method

GenerateType() private method

private GenerateType ( CodeTypeDeclaration e ) : void
e CodeTypeDeclaration
return void
        private void GenerateType(CodeTypeDeclaration e)
        {
            _currentClass = e;

            if (e.StartDirectives.Count > 0)
            {
                GenerateDirectives(e.StartDirectives);
            }

            GenerateCommentStatements(e.Comments);

            if (e.LinePragma != null)
            {
                GenerateLinePragmaStart(e.LinePragma);
            }

            GenerateTypeStart(e);

            if (Options.VerbatimOrder)
            {
                foreach (CodeTypeMember member in e.Members)
                {
                    GenerateTypeMember(member, e);
                }
            }
            else
            {
                GenerateFields(e);
                GenerateSnippetMembers(e);
                GenerateTypeConstructors(e);
                GenerateConstructors(e);
                GenerateProperties(e);
                GenerateEvents(e);
                GenerateMethods(e);
                GenerateNestedTypes(e);
            }

            // Nested types clobber the current class, so reset it.
            _currentClass = e;

            GenerateTypeEnd(e);
            if (e.LinePragma != null)
            {
                GenerateLinePragmaEnd(e.LinePragma);
            }

            if (e.EndDirectives.Count > 0)
            {
                GenerateDirectives(e.EndDirectives);
            }
        }
CodeGenerator