private void LoadLayersInView(bool useTransitions, Rectangle2D drawBounds)
{
if ((this.Layers != null) && (this.CurrentZoomAnimationHandler == null) && (!Rectangle2D.IsNullOrEmpty(drawBounds)))
{
foreach (Layer layer in this.Layers)
{
//在这里控制的话就没有考虑到平移等情况,这个判断应该放到唯一的入口!
//if (CoordinateReferenceSystem.Equals(layer.CRS, CRS, true))
//{
this.LoadLayerInView(useTransitions, drawBounds, layer);
//}
}
}
}
internal bool isChanged { get; set; }