public static bool operator ==(Rectangle2D rect1, Rectangle2D rect2)
{
if (object.Equals(rect1, null) || object.Equals(rect2, null))
{
return object.Equals(rect1, rect2);
}
return (rect1._x == rect2._x) && (rect1._y == rect2._y) && (rect1._width == rect2._width) && (rect1._height == rect2._height);
}
/// <summary>${core_Rectangle2D_operators_NotEqual_D}</summary>