StretchyTanks.StretchyTanks.OnStart C# (CSharp) Method

OnStart() public method

public OnStart ( StartState state ) : void
state StartState
return void
        public override void OnStart(StartState state)
        {
            nodeList.Clear();
            if (HighLogic.LoadedSceneIsEditor)
            {
                updateMaxRFactor();
                changeTextures();
                //triggerUpdate = true;
                // instead:
                updateMass();
                changeResources();
                updateScale();
                //updateSurfaceNodes(); -- will do on triggered update.
            }
            if (HighLogic.LoadedSceneIsFlight)
            {
                if (!part.Modules.Contains("ModuleFuelTanks"))
                {
                    updateMass();
                    cleanResources();
                }
                changeTextures();
                updateScale();
                updateForceTorque();
            }
            if (stretchSRB)
                changeThrust();
        }