public static GetItemsByID ( SteamInventoryResult_t &pResultHandle, SteamItemInstanceID_t pInstanceIDs, uint unCountInstanceIDs ) : bool | ||
pResultHandle | SteamInventoryResult_t | |
pInstanceIDs | SteamItemInstanceID_t | |
unCountInstanceIDs | uint | |
return | bool |
public static bool GetItemsByID(out SteamInventoryResult_t pResultHandle, SteamItemInstanceID_t[] pInstanceIDs, uint unCountInstanceIDs) {
InteropHelp.TestIfAvailableGameServer();
return NativeMethods.ISteamGameServerInventory_GetItemsByID(out pResultHandle, pInstanceIDs, unCountInstanceIDs);
}