Spine.SkeletonMeshRenderer.SkeletonMeshRenderer C# (CSharp) Method

SkeletonMeshRenderer() public method

public SkeletonMeshRenderer ( GraphicsDevice device ) : System
device GraphicsDevice
return System
		public SkeletonMeshRenderer (GraphicsDevice device) {
			this.device = device;

			batcher = new MeshBatcher();

			effect = new BasicEffect(device);
			effect.World = Matrix.Identity;
			effect.View = Matrix.CreateLookAt(new Vector3(0.0f, 0.0f, 1.0f), Vector3.Zero, Vector3.Up);
			effect.TextureEnabled = true;
			effect.VertexColorEnabled = true;

			rasterizerState = new RasterizerState();
			rasterizerState.CullMode = CullMode.None;

			Bone.yDown = true;
		}