SimpleJSON.JSONNode.ToString C# (CSharp) Method

ToString() public method

public ToString ( ) : string
return string
		public override string ToString()
		{
			return "JSONNode";
		}

Same methods

JSONNode::ToString ( string aPrefix ) : string

Usage Example

 public void createAssetFromJSON(SimpleJSON.JSONNode doc)
 {
     Debug.Log("Create From JSON: " + doc.ToString());
     try {
         string     type     = doc[S.SA_TYPE].Value;
         Vector3    position = new Vector3(float.Parse(doc[S.SA_POSITION]["x"].Value), float.Parse(doc[S.SA_POSITION]["y"].Value), float.Parse(doc[S.SA_POSITION]["z"].Value));
         GameObject go       = (GameObject)Instantiate(Resources.Load <GameObject>("AssetsLibrary/" + type), position, transform.rotation);
         if (go.GetComponent <SyncedAsset>() == null)
         {
             Debug.LogError("Prefab missing Synched Asset");
         }
         else
         {
             go.GetComponent <SyncedAsset>().UpdateWithJSON(doc.ToString());
         }
         if (!Enum.IsDefined(typeof(AssetType), type))
         {
             Debug.Log("Type from JSON is not an AssetType");
             AddToTree(go, (AssetType)Enum.Parse(typeof(AssetType), "Other"));
         }
         else
         {
             AddToTree(go, (AssetType)Enum.Parse(typeof(AssetType), type));
         }
     }
     catch (Exception e)
     {
         Debug.Log(e.ToString());
     }
 }
All Usage Examples Of SimpleJSON.JSONNode::ToString