Server.Mobiles.PlayerMobile.AntiMacroCheck C# (CSharp) Method

AntiMacroCheck() public method

public AntiMacroCheck ( Skill skill, object obj ) : bool
skill Skill
obj object
return bool
        public bool AntiMacroCheck(Skill skill, object obj)
        {
            if (obj == null || m_AntiMacroTable == null || this.AccessLevel != AccessLevel.Player)
                return true;

            Hashtable tbl = (Hashtable)m_AntiMacroTable[skill];
            if (tbl == null)
                m_AntiMacroTable[skill] = tbl = new Hashtable();

            CountAndTimeStamp count = (CountAndTimeStamp)tbl[obj];
            if (count != null)
            {
                if (count.TimeStamp + SkillCheck.AntiMacroExpire <= DateTime.Now)
                {
                    count.Count = 1;
                    return true;
                }
                else
                {
                    ++count.Count;
                    if (count.Count <= SkillCheck.Allowance)
                        return true;
                    else
                        return false;
                }
            }
            else
            {
                tbl[obj] = count = new CountAndTimeStamp();
                count.Count = 1;

                return true;
            }
        }