public void Save()
{
var popup = new Windows.SelectFilePopup();
popup.Center();
popup.SkipFileExistCheck = true;
popup.Closed += (s, e) =>
{
if (popup.DialogResult)
{
SadConsole.Game.Scene scene = new Scene(textSurface);
scene.Objects = new GameObjectCollection(this.Objects.Select(g => g.GameObject).ToArray());
scene.Zones = new List<Zone>(
this.Zones.Select(
z => new Zone()
{ Area = new Rectangle(z.GameObject.Position.X, z.GameObject.Position.Y, z.GameObject.Width, z.GameObject.Height),
DebugAppearance = new CellAppearance(Color.White, z.GameObject.RenderCells[0].Background, 0),
Title = z.GameObject.Name }));
scene.Hotspots = this.Hotspots;
popup.SelectedLoader.Save(scene, popup.SelectedFile);
}
};
popup.FileLoaderTypes = new FileLoaders.IFileLoader[] { new FileLoaders.Scene() };
popup.SelectButtonText = "Save";
popup.Show(true);
}