private void openGUI()
{
if (VolumeContainerGUI.module != null)
{
VolumeContainerGUI.closeGUI();
return;
}
VolumeContainerGUI.openGUI(this, containers);
guiEnabled = true;
EditorLogic editor = EditorLogic.fetch;
if (editor != null) { editor.Lock(true, true, true, "SSTUVolumeContainerLock"); }
}