public override void Draw(RenderTarget rt)
{
Vector2f actualPosition = Position + (Selected ? new Vector2f(0, -12.0f - 5.0f * GetSelectedIndex()) : new Vector2f());
// Draw card
Sprite sprite = new Sprite(Assets.LoadTexture(Info.Type == CardType.White ? "CardWhite.png" : "CardBlack.png"));
Size = new Vector2f(sprite.GetGlobalBounds().Width, sprite.GetGlobalBounds().Height);
sprite.Position = actualPosition;
sprite.Scale = Scale;
rt.Draw(sprite);
// Draw text
Text text = GameUtility.Wrap(Info.Value, Assets.LoadFont("arialbd.ttf"), (uint)Math.Floor(24.0f * Scale.X),
Math.Floor(207.0f * Scale.X));
text.Color = Info.Type == CardType.White ? Color.Black : Color.White;
text.Position = actualPosition + new Vector2f(16.0f * Scale.X, 10.0f * Scale.Y);
text.Round();
rt.Draw(text);
// Draw decorations
if (Info.PickCount > 1)
{
Sprite pickMultiple = new Sprite(Assets.LoadTexture(Info.PickCount == 2 ? "PickTwo.png" : "PickThree.png"))
{
Position =
actualPosition +
new Vector2f((241.0f - 56.0f - 10.0f - 4.0f) * Scale.X, (320.0f - 10.0f - 20.0f) * Scale.Y),
Scale = Scale
};
rt.Draw(pickMultiple);
}
}