public BindablePoint3DModel ( VRageMath vector ) : System | ||
vector | VRageMath | |
return | System |
public BindablePoint3DModel(VRageMath.Vector3 vector)
: this()
{
X = vector.X;
Y = vector.Y;
Z = vector.Z;
}
BindablePoint3DModel::BindablePoint3DModel ( ) : System | |
BindablePoint3DModel::BindablePoint3DModel ( System.Windows.Media.Media3D.Point3D point ) : System | |
BindablePoint3DModel::BindablePoint3DModel ( double x, double y, double z ) : System | |
BindablePoint3DModel::BindablePoint3DModel ( float x, float y, float z ) : System |