public RioTcpClientPool(RioFixedBufferPool sendPool, RioFixedBufferPool revicePool, uint socketCount,
uint maxOutstandingReceive = 1024, uint maxOutstandingSend = 1024)
: base(sendPool, revicePool, socketCount, ADDRESS_FAMILIES.AF_INET, SOCKET_TYPE.SOCK_STREAM, PROTOCOL.IPPROTO_TCP, maxOutstandingReceive, maxOutstandingSend)
{
foreach (var s in allSockets)
{
InitializeSocket(s);
_freeSockets.Enqueue(s);
}
}