public GLBitmap ( int textureId, int w, int h ) : System | ||
textureId | int | |
w | int | |
h | int | |
return | System |
GLBitmap::GLBitmap ( ) : System | |
GLBitmap::GLBitmap ( |
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GLBitmap::GLBitmap ( PixelFarm bmp, bool isInvertImage ) : System | |
GLBitmap::GLBitmap ( int w, int h, |
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GLBitmap::GLBitmap ( int w, int h, byte rawBuffer, bool isInvertImage ) : System | |
GLBitmap::GLBitmap ( int w, int h, int rawIntBuffer, bool isInvertImage ) : System |