PerformanceMeasuring.GameDebugTools.DebugCommandUI.Initialize C# (CSharp) Method

Initialize() public method

Initialize component
public Initialize ( ) : void
return void
        public override void Initialize()
        {
            debugManager =
                Game.Services.GetService(typeof(DebugManager)) as DebugManager;

            if (debugManager == null)
                throw new InvalidOperationException("Coudn't find DebugManager.");

            base.Initialize();
        }