public Draw ( bool refreshDisplay ) : void | ||
refreshDisplay | bool | /// True = we should redraw the entire control /// False = just draw any updates /// |
return | void |
public override void Draw(bool refreshDisplay)
{
if (refreshDisplay == true)
{
// Blank out everything
this.BlankAndRedrawWithBorder();
}
for (int i = 0; i < GaugeCount; i++)
{
this.gaugeList[i].Draw(refreshDisplay);
}
}