public LevelObjectAssetFrame(string name)
{
Image = new JsDictionary<int, CanvasInformation>();
Name = name;
CollisionMap = new int[100][];
HurtSonicMap = new int[100][];
for (var i = 0; i < 100; i++)
{
CollisionMap[i] = new int[100];
HurtSonicMap[i] = new int[100];
}
}