Nexus.Client.Games.Gamebryo.PluginManagement.Sorter.PluginSorter.LoadMethods C# (CSharp) Method

LoadMethods() private method

Loads the native SORTERAPI methods.
private LoadMethods ( ) : void
return void
		private void LoadMethods()
		{
			m_dlgApplyLoadOrder = (ApplyLoadOrderDelegate)Marshal.GetDelegateForFunctionPointer(GetProcAddress(m_ptrSorterApi, "loot_apply_load_order"), typeof(ApplyLoadOrderDelegate));
			m_dlgCleanup = (CleanupDelegate)Marshal.GetDelegateForFunctionPointer(GetProcAddress(m_ptrSorterApi, "loot_cleanup"), typeof(CleanupDelegate));
			m_dlgCreateDb = (CreateSorterDbDelegate)Marshal.GetDelegateForFunctionPointer(GetProcAddress(m_ptrSorterApi, "loot_create_db"), typeof(CreateSorterDbDelegate));
			m_dlgDestroyDb = (DestroySorterDbDelegate)Marshal.GetDelegateForFunctionPointer(GetProcAddress(m_ptrSorterApi, "loot_destroy_db"), typeof(DestroySorterDbDelegate));
			m_dlgEvalLists = (EvalConditionalsDelegate)Marshal.GetDelegateForFunctionPointer(GetProcAddress(m_ptrSorterApi, "loot_eval_lists"), typeof(EvalConditionalsDelegate));
			m_dlgGetBuildId = (GetBuildIdDelegate)Marshal.GetDelegateForFunctionPointer(GetProcAddress(m_ptrSorterApi, "loot_get_build_id"), typeof(GetBuildIdDelegate));
			m_dlgGetDirtyInfo = (GetDirtyInfoDelegate)Marshal.GetDelegateForFunctionPointer(GetProcAddress(m_ptrSorterApi, "loot_get_dirty_info"), typeof(GetDirtyInfoDelegate));
			m_dlgGetErrorMessage = (GetLastErrorDetailsDelegate)Marshal.GetDelegateForFunctionPointer(GetProcAddress(m_ptrSorterApi, "loot_get_error_message"), typeof(GetLastErrorDetailsDelegate));
			m_dlgGetMasterlistRevision = (GetMasterlistRevisionDelegate)Marshal.GetDelegateForFunctionPointer(GetProcAddress(m_ptrSorterApi, "loot_get_masterlist_revision"), typeof(GetMasterlistRevisionDelegate));
			m_dlgLoadLists = (LoadDelegate)Marshal.GetDelegateForFunctionPointer(GetProcAddress(m_ptrSorterApi, "loot_load_lists"), typeof(LoadDelegate));
			m_dlgSortPlugins = (SortPluginsDelegate)Marshal.GetDelegateForFunctionPointer(GetProcAddress(m_ptrSorterApi, "loot_sort_plugins"), typeof(SortPluginsDelegate));
			m_dlgUpdateMasterlist = (UpdateMasterlistDelegate)Marshal.GetDelegateForFunctionPointer(GetProcAddress(m_ptrSorterApi, "loot_update_masterlist"), typeof(UpdateMasterlistDelegate));
		}