public void FnStartMenu()
{
Logic.ScriptVars[(int)ScriptVariableNames.OBJECT_HELD] = 0; // icon no longer selected
Logic.ScriptVars[(int)ScriptVariableNames.SECOND_ITEM] = 0; // second icon no longer selected (after using one on another)
Logic.ScriptVars[(int)ScriptVariableNames.MENU_LOOKING] = 0; // no longer 'looking at' an icon
BuildMenu();
ShowMenu(MENU_TOP);
}