protected override void Initialize()
{
//COMMENT OUT AFTER TESTING TRIAL MODE
//Guide.SimulateTrialMode = true;
Graphics.PreferredBackBufferWidth = 1280;
Graphics.PreferredBackBufferHeight = 720;
//Graphics.ToggleFullScreen();// REMEMBER TO RESET AFTER DEBUGGING!!!!!!!!!
Graphics.ApplyChanges();
_mTitle = new Title(_mControls, Graphics);
_mMainMenu = new MainMenu(_mControls, Graphics);
_mWorldSelect = new WorldSelect(_mControls, Graphics);
_mPause = new Pause(_mControls);
_mCredits = new Credits(_mControls, Graphics);
_mOptions = new Options(_mControls, Graphics);
_mAfterScore = new AfterScore(_mControls);
_mResetConfirm = new ResetConfirm(_mControls);
_mStartLevelSplash = new StartLevelSplash(_mControls);
_mPreScore = new PreScore(_mControls);
_mScoring = new Scoring(_mControls);
_mController = new Controller(_mControls, Graphics);
_mSoundOptions = new SoundOptions(_mControls, Graphics);
_mPurchaseScreenSplash = new PurchaseScreenSplash(_mControls, Graphics);
_mWorldPurchaseScreenSplash = new WorldPurchaseSplash(_mControls, Graphics);
_mSpriteBatch = new SpriteBatch(Graphics.GraphicsDevice);
base.Initialize();
Components.Add(new GamerServicesComponent(this));
}