Mono.Debugger.DebuggerConfiguration.DebuggerConfiguration C# (CSharp) Method

DebuggerConfiguration() public method

public DebuggerConfiguration ( ) : System
return System
        public DebuggerConfiguration()
        {
            ConfigDirectory = Environment.GetEnvironmentVariable ("XDG_CONFIG_HOME");
            if ((ConfigDirectory == null) || (ConfigDirectory == ""))
                ConfigDirectory = Path.Combine (
                    Environment.GetFolderPath(Environment.SpecialFolder.Personal), ".config");

            ConfigDirectory = Path.Combine (ConfigDirectory, "MonoDebugger");
            ConfigDirectory += Path.DirectorySeparatorChar;

            module_groups = Hashtable.Synchronized (new Hashtable ());
            directory_maps = new Dictionary<string,string> ();
            CreateDefaultModuleGroups ();
        }