private SetObject ( StackFrame frame, TargetMemoryAccess target, TargetObject obj ) : void | ||
frame | StackFrame | |
target | TargetMemoryAccess | |
obj | TargetObject | |
return | void |
internal void SetObject(StackFrame frame, TargetMemoryAccess target,
TargetObject obj)
{
TargetLocation location = GetLocation (frame, target);
if (location == null)
throw new LocationInvalidException ();
type.SetObject (target, location, (TargetObject) obj);
}
MonoVariable::SetObject ( StackFrame frame, TargetObject obj ) : void |