protected override void DoExecute()
{
Report.Debug (DebugFlags.SSE,
"{0} execute start: {1} {2} {3}", sse, sse.Process.IsAttached,
inferior.CurrentFrame, inferior.EntryPoint);
if (!sse.Process.IsAttached && Inferior.HasThreadEvents)
sse.do_continue (inferior.EntryPoint);
else
sse.ProcessEvent (new Inferior.ChildEvent (Inferior.ChildEventType.CHILD_STOPPED, 0, 0, 0));
}