Mono.Debugger.Backend.SingleSteppingEngine.OperationStart.DoExecute C# (CSharp) Method

DoExecute() protected method

protected DoExecute ( ) : void
return void
            protected override void DoExecute()
            {
                Report.Debug (DebugFlags.SSE,
                      "{0} execute start: {1} {2} {3}", sse, sse.Process.IsAttached,
                      inferior.CurrentFrame, inferior.EntryPoint);

                if (!sse.Process.IsAttached && Inferior.HasThreadEvents)
                sse.do_continue (inferior.EntryPoint);
                else
                sse.ProcessEvent (new Inferior.ChildEvent (Inferior.ChildEventType.CHILD_STOPPED, 0, 0, 0));
            }