Mono.Debugger.Backend.SingleSteppingEngine.OperationNativeTrampoline.DoExecute C# (CSharp) Method

DoExecute() protected method

protected DoExecute ( ) : void
return void
            protected override void DoExecute()
            {
                Inferior.StackFrame frame = inferior.GetCurrentFrame ();
                stack_pointer = frame.StackPointer;

                Report.Debug (DebugFlags.SSE,
                      "{0} starting native trampoline {1} at {2}: {3}",
                      sse, Trampoline, frame.Address, stack_pointer);

                sse.do_continue (Trampoline);
            }
SingleSteppingEngine.OperationNativeTrampoline