protected override void DoExecute()
{
Inferior.StackFrame frame = inferior.GetCurrentFrame ();
stack_pointer = frame.StackPointer;
Report.Debug (DebugFlags.SSE,
"{0} starting native trampoline {1} at {2}: {3}",
sse, Trampoline, frame.Address, stack_pointer);
sse.do_continue (Trampoline);
}