Mono.Debugger.Backend.LinuxOperatingSystem.read_dynamic_info C# (CSharp) Method

read_dynamic_info() private method

private read_dynamic_info ( Inferior inferior ) : void
inferior Inferior
return void
        void read_dynamic_info(Inferior inferior)
        {
            if (has_dynlink_info) {
                if (!first_link_map.IsNull)
                    do_update_shlib_info (inferior);
                return;
            }

            TargetAddress debug_base = main_bfd.ReadDynamicInfo (inferior);
            if (debug_base.IsNull)
                return;

            int size = 2 * inferior.TargetLongIntegerSize + 3 * inferior.TargetAddressSize;

            TargetReader reader = new TargetReader (inferior.ReadMemory (debug_base, size));
            if (reader.ReadLongInteger () != 1)
                return;

            first_link_map = reader.ReadAddress ();
            dynlink_breakpoint_addr = reader.ReadAddress ();

            rdebug_state_addr = debug_base + reader.Offset;

            if (reader.ReadLongInteger () != 0)
                return;

            has_dynlink_info = true;

            Instruction insn = inferior.Architecture.ReadInstruction (inferior, dynlink_breakpoint_addr);
            if ((insn == null) || !insn.CanInterpretInstruction)
                throw new InternalError ("Unknown dynlink breakpoint: {0}", dynlink_breakpoint_addr);

            dynlink_breakpoint = new DynlinkBreakpoint (this, insn);
            dynlink_breakpoint.Insert (inferior);

            do_update_shlib_info (inferior);

            check_loaded_library (inferior, main_bfd);
        }