internal void InitializeMono(Inferior inferior, TargetAddress mdb_debug_info)
{
MonoRuntimeFound = true;
mono_manager = MonoThreadManager.Initialize (this, inferior, mdb_debug_info, is_attached);
InitializeThreads (inferior, !is_attached);
if (mono_manager == null)
return;
mono_manager.InitializeThreads (inferior);
if (is_attached)
mono_manager.InitializeAfterAttach (inferior);
}