internal MonoClassInfo LookupClassInfo(TargetMemoryAccess target, int token)
{
ClassEntry entry = (ClassEntry) class_entry_by_token [token];
if (entry == null) {
MonoLanguage.Update (target);
entry = (ClassEntry) class_entry_by_token [token];
if (entry == null)
return null;
}
return entry.ReadClassInfo (MonoLanguage, target);
}