Model.UIComponent.Awake C# (CSharp) Method

Awake() private method

private Awake ( ) : void
return void
		private void Awake()
		{
			GameObject uiCanvas = GameObject.Find("/UICanvas");
			uiCanvas.GetComponent<Canvas>().worldCamera = GameObject.Find("/Camera").GetComponent<Camera>();
			this.Root = new UI(this.GetOwner<Scene>(), UIType.Root, null, uiCanvas);
			this.Load();
		}