MinecraftServerManager.Controls.ServersTreeNodes.DirectoryNode.timer_tick C# (CSharp) Method

timer_tick() private method

private timer_tick ( object sender, EventArgs e ) : void
sender object
e System.EventArgs
return void
        private void timer_tick(object sender, EventArgs e)
        {
            try
            {
                 if (IsExpanded || Delete)
                    Refresh();
            }
            catch (Exception) { }
        }