MilkShakeFramework.Core.Game.GameEntity.SetParent C# (CSharp) Method

SetParent() public method

public SetParent ( ITreeNode parent ) : void
parent ITreeNode
return void
        public override void SetParent(ITreeNode parent)
        {
            if (!(parent is GameEntity)) throw new Exception("Parent must be of GameEntity");

            base.SetParent(parent);
        }