public void Push(bool value) {
Data[StackIndex++] = value ? ScriptingRuntimeHelpers.True : ScriptingRuntimeHelpers.False;
}
public override int Run(InterpretedFrame frame) { DebugInfo info = DebugInfo.GetMatchingDebugInfo(_debugInfos, frame.FaultingInstruction); if (info != null && !info.IsClear) { frame.Push(info.StartLine); }else{ frame.Push(-1); } return +1; }