MapServer.GameMap.BroadcastBuffer C# (CSharp) Method

BroadcastBuffer() public method

public BroadcastBuffer ( BaseObject obj, byte buff ) : void
obj BaseObject
buff byte
return void
        public void BroadcastBuffer(BaseObject obj, byte[] buff)
        {
            //  obj.RefreshVisibleObject();
            foreach (RefreshObject o in obj.GetVisibleList().Values)
            {
                BaseObject _obj = o.obj;
                if (_obj.type == OBJECTTYPE.PLAYER && _obj.GetGameSession() != null)
                {
                    NetMsg.BaseMsg basemsg = new NetMsg.BaseMsg();
                    basemsg.Create(buff, _obj.GetGamePackKeyEx());
                    _obj.SendData(basemsg.GetBuffer());
                }
            }
        }