ME3Explorer.Unreal.DLCPackage.ReadFileNames C# (CSharp) Method

ReadFileNames() public method

public ReadFileNames ( ) : void
return void
        public void ReadFileNames()
        {
            FileEntryStruct e;
            int f = -1;
            for (int i = 0; i < Header.FileCount; i++)
            {
                e = Files[i];
                e.FileName = "UNKNOWN";
                Files[i] = e;
                if (CompareByteArray(Files[i].Hash, TOCHash))
                    f = i;
            }
            if (f == -1)
                return;
            MemoryStream m = DecompressEntry(f);
            m.Seek(0, 0);
            StreamReader r = new StreamReader(m);            
            while (!r.EndOfStream)
            {
                string line = r.ReadLine();
                byte[] hash = ComputeHash(line);
                f = -1;
                for (int i = 0; i < Header.FileCount; i++)
                    if (CompareByteArray(Files[i].Hash, hash))
                        f = i;
                if (f != -1)
                {
                    e = Files[f];
                    e.FileName = line;
                    Files[f] = e;
                }
            }
        }